We use cookies

We use cookies to ensure you get the best experience on our website. For more information on how we use cookies, please see our cookie policy.

By clicking "Accept", you agree to our use of cookies.
Learn more.

Redot Engine is now stable!

Redot: Why We Forked

10 January 2025

Redot: Why We Forked

We wanted to create a space focused purely on making games — because in the end, the act of Mak Gam is in itself the most inclusive activity of all.

Release Notes for Redot 4.3 Release Candidate 3
R

Redot Engine

13 November 2024

Release Notes for Redot 4.3 Release Candidate 3

Redot 4.3 Release Candidate 3 introduces several important bug fixes and improvements to enhance user experience and functionality. Key fixes include rebranding the Android editor for Play Store signing and correcting the Android logger to properly log Redot instead of Godot.

November Monthly Update
A

Andevrs

12 November 2024

November Monthly Update

A month has gone by, and a lot of things have happened! Let's take a look.

Release Notes for Redot 4.3 Release Candidate 2
R

Redot Engine

11 November 2024

Release Notes for Redot 4.3 Release Candidate 2

The Redot team is excited to announce Redot 4.3 Release Candidate 2, featuring various enhancements and bug fixes. Key updates include support for template mirror automation, improvements to the Github release check, and Vulkan SDK updates for macOS. Bug fixes address appdata URL changes for Linux and an issue with the `VERSION_FULL_CONFIG` format. For more details, visit the full release on GitHub. We welcome your feedback and contributions!

Redot Gam Jam!
A

Andevrs

11 November 2024

Redot Gam Jam!

We're happy to announce our very first game jam, or, in the Redot world, a Gam Jam!

Release Notes for Redot 4.3 Release Candidate 1
R

Redot Engine

8 November 2024

Release Notes for Redot 4.3 Release Candidate 1

The Redot team announces Redot 4.3 Release Candidate 1, featuring enhancements and bug fixes to improve functionality and user experience. Highlights include a fix for `status_version` updates. Check out the full details on GitHub!

Release Notes for Redot 4.3 Beta 3
R

Redot Engine

3 November 2024

Release Notes for Redot 4.3 Beta 3

The Redot team proudly announces the release of Redot 4.3 Beta 3, packed with new features like C# enhancements, ufbx library updates, and improved documentation. Key bug fixes address issues in .NET debugging, Android editor support, and import speed. Explore the full details and share your feedback to help us refine the Redot engine further!

Public Release 4.3 Beta 2
R

Redot Engine

31 October 2024

Public Release 4.3 Beta 2

Redot has launched its 4.3 Beta 2 update, showcasing a fresh rebranding, user interface improvements, and platform-specific fixes. Key features include an enhanced CanvasItemEditor and ColorPicker, streamlined build handling, and multiple bug fixes. With contributions from the community, Redot promises a refined experience for developers.

The Roadmap is Here!
A

Andevrs

31 October 2024

The Roadmap is Here!

The Redot roadmap is here! After tireless work from our community of developers, artists, and moderators, we’re thrilled to share our vision. With Beta 2 on the horizon, this roadmap reflects our commitment and next steps. Thank you for your patience and support—exciting games await with Redot!

Public Release 4.3 Beta 1
R

Redot Engine

23 October 2024

Public Release 4.3 Beta 1

We are excited to announce that the 4.3 beta.1 version of Redot is now available. For developers eager to migrate projects from Godot 4.3 stable to our platform. There should be no compatibility issues between the two. If you notice any issues, reach out to us and let us know.